Episode 46 is ready

What’s at E3 Edition

On today episode in It’s All About the Hype we talk about the rumors of which games will be at E3 but we also make a list of games from the rumored list that we don’t expect to be at E3 2017. In Indie Radar we talk about Reality, Niva the game, Roommate Simulator, Wrestling with Emotions, and Transfuse. In Sound Test we talk about Cosmic Star Heroine OST, Beyond Good and Evil OST, and composer Theron Kay tracks. Last but not least in True Story we talk about Combo Breaker 2017 Chicago fighting game convention.

Hope you enjoy and don’t forget E3 presentations are June 12th

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It’s All About the Hype:

Our Not going to be at E3 List:

Lord Brioche:

  1. Kingdom Hearts 3

Gamer Composer:

  1. Code Vein
  2. Untitled Tamagotchi game
  3. Hazelight’s new IP
  4. Fable Fortune
  5. Phantom Dust
  6. Death’s Stranding
  7. Dreams (maybe)
  8. Resistance 4
  9. The Last of Us Part II
  10. Shenmue 3
  11. Kingdom Hearts III
  12. Red Dead Redemption 2
  13. Darksiders III
  14. Beyond Good & Evil 2
  15. Tom Clancy’s Splinter Cell 2018
  16. Batman 2017
  17. Shantae: Half-Genie Hero

Efocutioner:

  1. Prince of Persia Remake
  2. Viewtiful Joe Remake
  3. Kingdom Hearts 3
  4. Final Fantasy 7 Remake
  5. Super Street Fighter 5
  6. Borderlands 3
  7. Tekken x Street Fighter
  8. A New Bioshock Game
  9. Death Stranding
  10. The Last of Us 2
  11. Another remaster from a Call of Duty Game
  12. A new Wolfenstein game
  13. A new Super Smash Bros for the Switch
  14. A Nintendo booth
  15. A New Halo game where 343 decides to go back to the games roots and not copy off of call of duty
  16. South Park: The Fractured Butt Hole
  17. Metal Gear Survive was just a joke and Konami apologizes
  18. Alan Wake 2
  19. A Metroid Game

Guess Who’s Got 10 Yo for May:

  • Prey (PS4, Xbox One, PC) – May 5
    • Efocutioner’s score: 9
    • Lord Brioche score: 7
    • Gamer Composer: 8
    • Gamespot Scores: 6
      • Winner: Lord Brioche
  • Strafe (PS4, PC) – May 9
    • Efocutioner’s score: 6
    • Lord Brioche score: 8
    • Gamer Composer: 7
    • Gamespot Scores: 8
      • Winner: Lord Brioche
  • Injustice 2 (PS4, Xbox One, iOS, Android) – May 16
    • Efocutioner’s score: 10
    • Lord Brioche score: 9
    • Gamer Composer: 9
    • Gamespot Scores: 9
      • Winner: Lord Brioche, Gamer Composer
  • The Surge (PS4, Xbox One, PC) – May 16
    • Efocutioner’s score: 7
    • Lord Brioche score: 8
    • Gamer Composer: 7
    • Gamespot Scores: 7
      • Winner: Efocutioner, Gamer Composer
  • Samurai Warriors: Spirit of Sanada (PS4, PC) – May 23
    • Efocutioner’s score: 7
    • Lord Brioche score: 7
    • Gamer Composer: 8
    • Gamespot Scores: ?
      • Winner:
  • Friday The 13th (PS4, Xbox One, PC) – May 26
    • Efocutioner’s score: 8
    • Lord Brioche score: 7
    • Gamer Composer: 7
    • Gamespot Scores: 4
      • Winner: Lord Brioche, Gamer Composer
  • Get Even (PS4, Xbox One, PC) – May 26
    • Efocutioner’s score: 8
    • Lord Brioche score: 6
    • Gamer Composer: 9
    • Gamespot Scores: ?
      • Winner: ?
  • Guilty Gear Xrd Rev 2 (PS4, Xbox One, PC, PS3) – May 26
    • Efocutioner’s score: 8
    • Lord Brioche score: 8
    • Gamer Composer: 8
    • Gamespot Scores: ?
      • Winner: ?
  • Rime (PS4, Xbox One, PC) – May 26
    • Efocutioner’s score: 8
    • Lord Brioche score: 8
    • Gamer Composer: 9
    • Gamespot Scores: 6
      • Winner: Lord Brioche, Efocutioner
  • Ultra Street Fighter II: The Final Challengers (Switch) – May 26
    • Efocutioner’s score: 7
    • Lord Brioche score: 9
    • Gamer Composer: 8
    • Gamespot Scores: ?
      • Winner: ?

Indie Radar:

Sound Test:

 

Link to the Past Review

By Gamer Composer aka Chase Bethea | @ChaseBethea


I’ll try to keep this spoiler free. I played the game on the GameBoy Advance and this review will go in order of how the game plays.

So, right off the bat I was digging the setting for trying to save Zelda from the castle. I loved the pixel art and the rain environment. The first puzzle is trying to find a way into the castle which took me a while to figure out. The inside of the castle is very robust and has some other interesting puzzles.

After Link sets on his journey, he explores the world finding hearts and collecting rupees. I actually really disliked the map. I found that some areas that should have been accessible were blocked. This was not because Link didn’t have an item necessary to enter it, but because that was how the map was designed.

link to the past pic 1

For example, from Hyrule Castle to your house below and to the left. Why is there a huge forest surrounding it? It forces me to go down to a screen and to the left, squeeze through a narrow passage and up two screens to reach the village! I also felt the areas in the map were not as interesting as Link’s Awakening and the first Legend of Zelda.

I’m not going to get too deep into the dungeons because I actually enjoyed them. However, the only thing I would say I was disappointed about was the music. There was no new music for the dungeons. None. Every dungeon was the same music and this became monotonous. It’s really sad because The Legend of Zelda is known for its memorable music. Now, I’m not sure if this was a limited space issue due to two games being on one cartridge or something. However, I remember Link’s Awakening having unique music for each dungeon and it was amazing. So, that was a huge let down there.

The tough dungeons for me were Tower of Hera: (specifically the boss),finding my way around the swamp palace near the end.

link to the past pic 2

And Skull Woods, again trying to find my way around.

link to the past pic 3

Ice Palace had so many floors and much needed magic. In addition, it is easy to get lost. I had to keep exiting the dungeon and return once my magic was replenished, I actually almost gave up playing the game on the Ice Palace Dungeon.

link to the past pic 4

Turtle Rock gave me a little trouble because Link uses a large amount of magic to avoid obstacles and get around.

link to the past pic 5

My favorite dungeons (based off a good challenge but fun at the same time) were the Eastern Palace, Tower of Hera, Dark Palace, Gargoyle’s Domain, Misery Mire and Ganon’s Tower. These dungeons were a great exercise of brain teasers and good hack n’ slashing.

link to the past pic 6

Please note that I played this out of order from the series of Zelda games released. I missed the Super Nintendo version because I grew up with a Sega Genesis. I don not have the vice grip nostalgia that my fellow peers have on Link to the Past. However, a good Zelda game is a good Zelda game. Unfortunately, I have to say I did not like this one very much. I felt it was okay at best but I wouldn’t play it again nor would I recommend anyone else to play it who hasn’t already. The music was decent and the sound effects were too. And like I said, I never played this as a child. My first Zelda game was Link’s Awakening and then I played Ocarina of Time. So, I had no idea some of the music such as the village and Ganon’s Tower were the same from Ocarina of Time. Most of the sound effects were taken from A Link to the Past and used in Ocarina of Time and I thought it was the reverse. I thought that was pretty cool.That is the only nostalgic connection I have for A Link to the Past.

Some of my favorite items were the Pegasus Boots (I always loved these from Link’s Awakening), Ice Rod (I think this was in Oracle of Seasons?). The Magic Cape, (hella handy) Quake, Bombos and Ether. These were really powerful items and quite effective depending on where they were used. I enjoyed these a lot.

link to the past pic 7

link to the past pic 8

Cane of Byrna. This was helpful against enemies and some bosses. I didn’t expect those items to be that handy.

Cane of Somaria. I really liked this item to help solve some of the puzzles, very creative. The Fire Rod, super powerful and fun as long as there is enough in your magic meter.

link to the past pic 9

Some of the other items I found useless, especially the bug catcher. I wish they just let Link catch what he wanted in the bottle directly. Again, I played Ocarina of Time first and I found that action was more effective. The magic hammer was not too helpful for me. I kind of liked it but what I enjoyed more was the sound it made when you hammered down spikes. The lamp was just silly and I really disliked how it wore down the meter.Obviously, the classic items were okay. The bows, the bombs, the boomerang.

Overall, I don’t feel like it lives up to the hype that most people have held it up to. I don’t have the nostalgia factor that everyone else has so my opinion may be a little biased here. However, I do know people that have not played it as child but as an adult and have liked it or even loved it. I feel like this Legend of Zelda was one of the weaker installments. I’m happy to have played it so it’s another Zelda off of my list.

 

Episode 45 interview is ready!

Be Our Guest Edition

On today episode we have some guest on our show. Our first guest is Chris Bowles aka Arcade Renegade and Josh Davis. We get to hear their tales of how they got in the video game industry and their accomplishments while also going to school.

Enjoy the episode…

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The Interview Links:

Found an interesting article on Kotaku on PC Modding

I’ve been following up on this post I found on NeoGaf and now Kotaku is reporting it but this modder Kaldain made a patch that improves the performance on Nier Automata on PC. The patch works and it’s free but the only catch is that if you have an illegal copy of the game, and use the patch it won’t work. You can read the article but I respect the fact Kaldain doesn’t want his patch to work with a pirate version of the game.

What do you think?? Do you think Kaldain is wrong for not having his patch work on illegal copies of Nier Automata? Let us know…

Popular Nier: Automata PC Mod Includes A Piracy Check, Sparking Meltdown article from Kotaku

Episode 44 is finally done!!

Video Games Can Do Anything Edition

On today episode in “It’s All About The Hype” we talk about esports!, digital games are destroying physical, localization for Akiba’s Beat, Pay to Loot systems, Animal Crossing speedrunning, you can’t blame violent video games anymore, should indie games have physical releases, the top 10 parts people get stuck on in a video game, and Guess Who’s Got 10 Yo! In “Indie Radar” we talk about Wrestling With Emotions. In Sound Test we talk about Pokemon Mystery Dungeon, Policenauts sound track, and making beautiful music on a Game Boy. Last but not least our True Stories that range from Kingdom Hearts A Fragment Passage to Skyrim.

Anyways I hope you enjoy the episode and don’t forget to join the Facebook Group.

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It’s All About the Hype:

Indie Radar:

Sound Test: